Omega Fourteen
Episode 2

Ep 2: Inspiration, where to find it, and how to apply it to game design

Matthew Aebersold published on

In this second episode of the Omega Fourteen Podcast, I talk in depth about Twilight Imperium, Eclipse, and other games that directly inspired the games I'm working on. I also introduce Project X, which is the grand game that I've been working on for a year now. I talk about looking for inspiration in sources that aren't directly connected to the genre and medium of your game, to better round out the mechanics, theme, and aestetics of your game.

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