Indie studios and AAA studios...what makes their game different at their core? What game development philosophies do each of them have. WARNING: THIS EPISODE IS COMPRESSED TO HELL (we had ...
Modifications in gaming has been a pretty giant part of the PC gaming community. Taylor and D explore what they've done with mods as well as talk about emulation and ...
VR is quite a wavering subject in gaming. Sometimes it's the future, sometimes it's a fad. We discuss what we think VR is and how it'll affect gaming in a ...
Player choice is a huge subject in game design and a can become a very frustrating things for players if not done correctly. We talk about Fallout 4, Bandersnatch, The ...
Story isn't always communicated well enough in the medium of video games...lets talk about why. Our youtube channel "Karman Line Studios": https://www.youtube.com/channel/UC6nt72R4GV41fObp6v_TeTw
Kojima is without a doubt one of the most creative game directors in existence. We talk about how Metal Gear Solid 2 seems to be the point that Kojima went ...
What exactly is Casual Gaming? D and Taylor try to define the frowed upon term and relate to how their gaming habits may be a lot closer to casual than ...
D and Taylor take on the massive topic of where the purpose of "fun" lays in games. Do games have to be fun to be enjoyable? What constitutes having fun ...
D and Taylor talk about Gamers and how they represent themselves from Doritos and Mountain Dew to Indie smugness.Our Youtube channel: https://www.youtube.com/channel/UC6nt72R4GV41fObp6v_TeTw
D and Taylor discuss how games and the interactive medium as a whole is shifiting toward a respected form of art.
Hotline Miami is a game right up D's alley...Taylor not so much. We talk about why our brains seem to sync with or without this kind of "think on your ...
In our first episode, D and Taylor talk about their opposing views of Dark Souls.D hates it, Taylor loves it, let's talk about why.