Lost Mine of Phandelver - Episode 30 - HELLO! WELCOME! (feat Josh Kamau).
read moreMormensk demands the Baron's staff, and then takes much more from him.
Once upon a time, in the mysterious land of New Zealand, some people got together to play a game. That game was Dungeons and Dragons, a fantasy role-playing game. Join the Getting Dicey team (Reagan, John, Dave, Reece, Jo, and Shanon) as they set forth in their adventures. Listen as they battle their way through enemies of all types, hacking with blade and blasting with magic. Yet not every situation can be solved with mere combat. Drama, suspense and a huge number of laughs are laden throughout. Things are Getting Dicey. Come watch us live at twitch.tv/GettingDicey
read moreMormensk demands the Baron's staff, and then takes much more from him.
read moreSomething has inhabited Lorros' body after taking the axe to the face, and more of the cave is explored.
read moreThe adventurers find a tour guide within the confines of the Wave Echo Cave, and things start to really heat up
read moreOur adventurers dispatch of the remaining skeletons and devise a master plan for checking out whats going on in the Wave Echo Cave.
read moreOur adventurers begin their journey towards the Wave Echo Cave, but not before meeting an odd character with some wares for sale.
read moreOur adventurers run to assist a dying (dead?) Gundren, and Daran unveils the team's first encounter with a Drow.
read moreOur adventurers deal with more than one difficult situation, and Gundren is found.
read moreSurrounded by Goblins and Hobgoblins, the adventurers dig deep and fight harder than they've had to.
read moreOur adventurers catch wind of a dragon in the area and nope out of there faster than you can milk a twig blight.
read moreOur adventurers catch wind of a dragon in the area and nope out of there faster than you can milk a twig blight.
read moreWith Bill's true identity revealed, the adventurers head towards Thundertree.
read moreWith zero interest in taking on a horde of orcs, the adventurers head back to Phandalin where plenty of surprises continue to unfold.With zero interest in taking on a horde ...
read moreAs if the horde of zombies and powerful necromancer weren't enough, Miraqen becomes aware of Orcish scouts observing the melee. What will happen when they join it?
read moreDiplomacy dies in darkness, as Hamun's herd is threatened so too are the party. Sigg and Lorros get knocked unconscious and the Baron is charmed to the necromancer's side. Things ...
read moreCan Gill charm the Banshee? Billy makes another appearance but he isn't looking so good... and a herder of zombies crosses paths with the party.
read moreWith the Redbrands dealt with and Glass Staff in Daran's custody the party gear up and head out towards the Old Owl Well. But not before taking a detour towards ...
read moreWith time of the essence the party chase down Glass Staff. Sildar shows up! But is he friend, or foe? Also, there's a little bonus thanks to listener blametherobot at ...
read moreSigg finds a fabled weapon of his people, and the party play rat catcher. Will they ever make it to Glass Staff?
read moreIt's a goblin nightmare, with Billy goblin returning from the dead, again. Plus there's all those Bugbears to kill and Iarno to find. Wait... did someone say Iarno?!
read moreThe crew venture deeper into the Redbrand hideout after an unexpected trip, and Sigg's anger shows.