Quickly Becoming Unneeded Events
This week, Brian and Corey discuss Quick Time Events, where they originated in gaming, what makes them popular and whether or not we still need them. The guys also discuss The Order: 1886 and how they too were sucked into Sony's manipulation of last week's news surrounding The Last Guardian.
Thanks to Austin for this week's topic. Do you have commments or something for us to discuss? Drop us a tweet at the podcast or to Corey or to Brian. Or email us at StartingPointFeedback [at] gmail dot com.
Here is a link to the Legacy of Kain article Corey discussed.