In this episode I chat with Kyle Patrick, Editor in Chief of GTPlanet. As the name probably leads you to believe, GT being Gran Turismo originally, this episode is about the online world of cars, racing, and the tremendous amount of enthusiasm that is had for them around the world.
We touch on trends in the gaming world, how the online world is integrating some pretty incredible technology to give drivers in simulators, some of the same feedback we experience in the real world. Force feedback wheels are one thing, but beginning to feel understeer in a wheel set up is pretty damn cool if you ask me.
We finish with what Kyle and GTPlanet have evolved into, which keeps its roots in Gran Turismo and the gaming world, but is now impressively crossing over into how cars are behaving in the real world too.